We have had a very busy but enjoyable year here at BossAlien. During the build up to Christmas we have been keeping it unreal, with a healthy dose of silly fun and games.
We hope you get what you wished for at Christmas, see you again in 2015…
A few weeks back we had an empty space in the studio, where normally can be found Matt. With a thirst for adventure and hunger for new experiences, he set off leaving in his wake some stunning graphics. Matt landed in LA, and proceeded to venture forth with his companion toward the quasi-pagan occurrence of Burning Man.
On his return he brought with him as gifts from afar, maple syrup, beef jerky and jumping beans (not for eating).
We have had a fine summer here in Brighton. The weather has been kind, enabling us more than one swim in the sea.
We have also been quietly rather busy, getting ‘things’ done, some of these ‘things’ you will know about very soon, some will take a little longer to fully ferment.
BossAliens descended en masse to Preston Park, to celebrate the summer and the joys of food, face paint and a few drinks.
Life moves pretty fast. If you don’t stop and have a barbeque once in a while, you could miss it.
Recently BossAlien celebrated it’s third completed orbit of the local star whilst riding upon this mostly harmless blue green planet.
We made and smashed an AlienBoss pinata, full of sugary treats, ate some delicious Mexican food & had a good old laugh.
The team has been a man down for two weeks – but Ash has now returned from his brief adventure to the other side of the world.
Bringing with him fascinating green Kit Kats and stories of high speed bento box lunch on board the bullet train .
Glad to have you back Ash!
We had some rather good news last week. Social gaming giant, Zynga acquired NaturalMotion Ltd which is our parent company. This is great news for our founders and our staff but it’s also great news for our players. It means that our future is assured and that we’ll have the resources to continue to make great games. In fact it should make us even better.
Zynga has seen a great deal of success with games on Facebook. They still do. But like all leading companies they aren’t letting the grass grow beneath them. Mobile gaming is still booming and looks set to continue growing at an exponential rate. Zynga has built up a huge knowledge base in social gaming, analytics and player behaviour. We’re excited to learn more and Zynga are keen to expand their presence on mobile. That’s where we come in. We’re proud to be part of such a bold movement.
Expect great things from this partnership in the future!
So it is that time of the year again – where we are getting ready for the festive season in our own unique way.
This may sound a bit of a cliche, but I have been a fan of racing games since I was a little boy. To be part of this particular project is just out of this world, and I feel very fortunate to have been able to add on to it’s success. There are multiple aspects of the game that get me excited. The most exhilarating has got to be the carefully selected choice of classic vehicles that are featured throughout the game. All my personal favourites have been included: the Ford Mustang 390R, Shelby Mustang GT500, Dodge Charger R/T, Pontiac GTO,… and that is just the tip of the iceberg.
One really rewarding feature in CSR Classics is the ability to restore classic cars to pristine condition. As an admirer of these vintage motors, I was lucky to be working on the restoration concept. I looked closely at live examples of vehicles. I studied the amount of detailed work collectors put in their cars, restoring some neglected models back into perfection. This was a great learning experience and broadened my interests in iconic cars even further. I took everything I learnt and poured it into the game, allowing players to digitally feel the same joy of restoring their own classic cars.
The first thing that came to mind, designing these neglected cars, is adding rust and dirt. It is a happy coincidence that my misses likes to visit the studio from time to time. As we were brainstorming ideas with the creatives she casually mentioned adding bird droppings to the windows to instantly make even the most expensive cars look scruffy. I actually have never seen a game with licensed cars with bird poop scattered across their windows. It stuck with us, no pun intended.
My all time favourite car is the GT500. It is unique as it is made out of a combination of fiberglass and steel. This was interesting as it isn’t the easiest material to work with. Making it look neglected took a lot of effort! Fiberglass… doesn’t….rust. It just doesn’t deteriorate like other parts. So as you can see, I had some challenges throughout this whole restoration process. Ultimately I made it work though, respecting the different materials used to create this specific car.
Little details like fingerprints, smears, rust, dirt and more have been individually designed for over thirty cars. So every car has been made to look unique. I hope you like playing the game as much as I liked working on it.
Enjoy CSR Classics.