This may sound a bit of a cliche, but I have been a fan of racing games since I was a little boy. To be part of this particular project is just out of this world, and I feel very fortunate to have been able to add on to it’s success. There are multiple aspects of the game that get me excited. The most exhilarating has got to be the carefully selected choice of classic vehicles that are featured throughout the game. All my personal favourites have been included: the Ford Mustang 390R, Shelby Mustang GT500, Dodge Charger R/T, Pontiac GTO,… and that is just the tip of the iceberg.
One really rewarding feature in CSR Classics is the ability to restore classic cars to pristine condition. As an admirer of these vintage motors, I was lucky to be working on the restoration concept. I looked closely at live examples of vehicles. I studied the amount of detailed work collectors put in their cars, restoring some neglected models back into perfection. This was a great learning experience and broadened my interests in iconic cars even further. I took everything I learnt and poured it into the game, allowing players to digitally feel the same joy of restoring their own classic cars.
The first thing that came to mind, designing these neglected cars, is adding rust and dirt. It is a happy coincidence that my misses likes to visit the studio from time to time. As we were brainstorming ideas with the creatives she casually mentioned adding bird droppings to the windows to instantly make even the most expensive cars look scruffy. I actually have never seen a game with licensed cars with bird poop scattered across their windows. It stuck with us, no pun intended.
My all time favourite car is the GT500. It is unique as it is made out of a combination of fiberglass and steel. This was interesting as it isn’t the easiest material to work with. Making it look neglected took a lot of effort! Fiberglass… doesn’t….rust. It just doesn’t deteriorate like other parts. So as you can see, I had some challenges throughout this whole restoration process. Ultimately I made it work though, respecting the different materials used to create this specific car.
Little details like fingerprints, smears, rust, dirt and more have been individually designed for over thirty cars. So every car has been made to look unique. I hope you like playing the game as much as I liked working on it.
Enjoy CSR Classics.