Working at Boss Alien

We are a tight unit of enthusiastic and experienced game developers. With a great studio at the heart of Brighton, Boss Alien is a brilliant place to work. We value our staff and the atmosphere is supportive and relaxed.

We’re looking for someone to push our games forward by producing stunning settings for the action to take place in. The team is committed to creating world class games for iOS and Android. We’d love you to be part of it if you can prove the following.

To see a list of all of our open positions please follow this link: www.naturalmotion.com/careers

Internship – Programmer – Summer 2015 (3months)

What you will be doing:

Over the summer you will be helping us create amazing games. Working with an incredibly talented team, who will be able to assist you in developing your abilities and understanding of how games are made, we want you to be able to experience hands on creation of innovative mobile games.

We love working at BossAlien, where we can mix a passion for games with a passion for work. We want to allow interns to join us and see what a fun place it is to work here. By the end of the time with us you will have improved your skills with hands on experience, will have contributed to a game and will have had fun!

What we are looking for:

Studying a Maths, Physics, Computer Science or related degree
Good knowledge of C++/C#
A passion for creating games and for learning more about the industry.

What you need to show us:

We want to see your portfolio! Show us your best work, and show us it quickly, you only have 3 minutes of our time to stand out. We won’t run executables (security reasons) and just sending us source code doesn’t tell us much (we can pick random files and look through, but this isn’t a fair judgement, and we would only get to see the details, not the bigger picture).
The absolute best portfolio is a short video, or series of short videos, demonstrating the best bits from the games and applications they’ve made. You can absolutely control what we see (so we don’t start playing a game that we don’t understand, and thus we don’t get to see the cool bits). It also tells us more about the software than just a series of screenshots.